Game Art & Animation
2D characters, backgrounds, slot symbols, UI, Spine animation, adaptations and integration-ready asset packs.
SERIOUS DELIVERY · SLIGHTLY UNHINGED
We help game studios create, build and ship — combining proven production leadership, creative talent and practical AI-assisted workflows.

/\_/\ ( o.o )~ > ^ <
WHAT WE DO
Start with a focused art brief. Expand into animation, co-development or production leadership when the project needs it.
2D characters, backgrounds, slot symbols, UI, Spine animation, adaptations and integration-ready asset packs.
Themes, visual systems, animation variants and additional content — with clear scope, review gates and partner coordination.
HTML5 and browser games, interactive prototypes, technical production and development partnerships shaped to the actual brief.
Faster exploration, workflow automation, coding assistance and QA support — always under human review and client AI/IP rules.
HOW WE WORK
No invented capacity. No mystery milestones. We agree the team, tools and approval path before production begins.
EXPERIENCE BEHIND THE NUTS
Nuts Games is an emerging studio. The credibility comes from the leadership experience brought into it — not from pretending past employers or companies were Nuts Games clients.
GAME INDUSTRY
Kirill has worked across game production, publishing and technology since 2008.
NIVAL
Led a 60+ person product organisation through a major product pivot and Early Access launch.
ARKADIUM
Led a game team through the browser transition; Bridge Online exceeded the Flash version’s revenue in month one.
TRUE LAB
Rebuilt production, launched a reference product and led the organisation through a successful MGA audit.
NORD BEAVER
Co-founded and grew an international game-production business to teams of up to 80 and about $1.6M annual revenue.
Verified from Kirill Goncharik’s operating CV and public company references. Prior experience, not Nuts Games client work.
SELECTED CAPABILITIES
Original illustrative concepts created for Nuts Games. They demonstrate visual range and production thinking; they are not shipped client titles.
Illustrative conceptExpressive character design, readable silhouettes and animation-ready visual beats.
A browser-first environment designed around strong focal points and modular production.
Rapid visual search turned into a controlled, reviewable human production pipeline.
WHY NUTS?
We are building a right-sized studio around a simple idea: senior judgement should stay close to the work.
Production, budgets, clients and delivery are handled by people who have done the work before.
Lean communication, visible trade-offs and useful documentation instead of performative process.
AI where appropriate, conventional craft where it wins, and project-specific IP safeguards.
A focused core plus verified specialists and delivery partners — scoped before we promise.
GET A BID
Send the shape of the problem. We’ll come back with the right questions and a realistic path to scope.